Hacker News
new
|
past
|
comments
|
ask
|
show
|
jobs
|
submit
login
coob
on Feb 18, 2014
|
parent
|
context
|
favorite
| on:
Irrational Games (Bioshock Infinite) is shutting d...
If this is the case then why don't they staff them like movies – on a freelance basis? To keep costs down?
lazerwalker
on Feb 18, 2014
[–]
To be cynical but honest: the AAA game industry is fueled by crunch time. You can't convince an hourly freelancer to "buckle down" and work 60-80 hour weeks for months on end without paid overtime.
jamesaguilar
on Feb 18, 2014
|
parent
[–]
Also, the devs aren't unionized like all trades in the movie business are.
etherealG
on Feb 19, 2014
|
root
|
parent
[–]
sounds like they should be!
Guidelines
|
FAQ
|
Lists
|
API
|
Security
|
Legal
|
Apply to YC
|
Contact
Search: