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Great games have been made with probably any tool you can think of. That doesn't mean the tool is good, or that you should choose to start making a serious game with it.


I do not agree with your unsupported claim. For example, I would bet no good games have been programmed in Haskell. As far as I am aware, no great games have been made with the Unity or Unreal engines.


Oh, I thought we were having a genuine discussion. My bad.


I was substantiating my claims and you were not.




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